The Entreled project aims to empower VET learners with learning difficulties towards a sustainable and inclusive labor market by developing their abilities and skills in the field of the circular economy.
The 2nd Transnational Meeting of the project took place in the enchanting city of Florence. The meeting was scheduled for May 16 and 17, for the partners to coordinate our next actions.
The discussion focused on the 5 digital educational games for VET learners with learning difficulties, which the project is set to develop. The goals of the games are:
For VET learners
- to develop skills to engage professionally in the circular economy sector.
- to understand how they can be socially responsible and inclusive.
- to identify how to foster a sense of community and belonging.
For VET teachers
- to support the implementation of gamification in the classroom.
- to engage learners with innovative methods and address other issues using gamification didactics.
We each presented the game we will develop and discussed details and improvements that need to be made so that the games meet their objectives.
Each game’s scenario is based on one of the following topics:
- Entrepreneurship and sustainability.
- Green skills and the circular economy.
- Digital tools for green companies.
- Development of sustainable companies based on the principles of circular economy.
- Create business strategies by using a sustainable circular economy model.
Another topic of discussion was the second deliverable of the project, the e-learning program for VET teachers. We laid the foundations for its creation, as we shaped the basic structure and finalized the corresponding platform on which it will be developed.
At the end of the meeting, we agreed to meet again in April 2025 in the beautiful city of Bilbao.
Stay tuned for more updates!